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Renderer: Adjust target rectangle in the base class
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8 changed files with 42 additions and 34 deletions
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@ -67,8 +67,9 @@ public:
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void Flush() override;
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void WaitForGPUIdle() override;
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void RenderXFBToScreen(const AbstractTexture* texture,
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const MathUtil::Rectangle<int>& rc) override;
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void RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
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const AbstractTexture* source_texture,
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const MathUtil::Rectangle<int>& source_rc) override;
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void OnConfigChanged(u32 bits) override;
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private:
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