WiimoteReal: Rename IONix to IOLinux

IONix.cpp really isn't for Unix, as the name would imply, but only
for Linux, so there is no reason to name it IONix.
This commit is contained in:
Léo Lam 2016-07-23 19:16:16 +02:00
commit 3305a923e1
4 changed files with 3 additions and 3 deletions

View file

@ -256,7 +256,7 @@ elseif(APPLE)
elseif(UNIX)
set(SRCS ${SRCS} HW/BBA-TAP/TAP_Unix.cpp)
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND BLUEZ_FOUND)
set(SRCS ${SRCS} HW/WiimoteReal/IONix.cpp)
set(SRCS ${SRCS} HW/WiimoteReal/IOLinux.cpp)
set(LIBS ${LIBS} bluetooth)
elseif(ANDROID)
set(SRCS ${SRCS} HW/WiimoteReal/IOAndroid.cpp)

View file

@ -10,7 +10,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/HW/WiimoteReal/IONix.h"
#include "Core/HW/WiimoteReal/IOLinux.h"
namespace WiimoteReal
{

View file

@ -18,7 +18,7 @@
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h"
#include "Core/HW/WiimoteReal/IOAndroid.h"
#include "Core/HW/WiimoteReal/IONix.h"
#include "Core/HW/WiimoteReal/IOLinux.h"
#include "Core/HW/WiimoteReal/IOWin.h"
#include "Core/HW/WiimoteReal/IOdarwin.h"
#include "Core/Host.h"