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GeometryShaderManager: Upload Line/Point width constants.
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6 changed files with 59 additions and 3 deletions
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@ -48,4 +48,7 @@ struct VertexShaderConstants
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struct GeometryShaderConstants
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{
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float4 stereoparams;
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float4 lineptwidth;
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float4 viewport;
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u32 texoffsetflags[8];
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};
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