Almost there.

This commit is contained in:
Ryan Houdek 2011-12-07 22:04:34 -06:00
parent 164b56ff73
commit 33c24f0a15
6 changed files with 175 additions and 88 deletions

View file

@ -42,6 +42,7 @@
#include "ImageWrite.h"
#include "MemoryUtil.h"
#include "PixelShaderCache.h"
#include "ProgramShaderCache.h"
#include "PixelShaderManager.h"
#include "Render.h"
#include "Statistics.h"
@ -296,7 +297,13 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
glViewport(0, 0, virtualW, virtualH);
PixelShaderCache::SetCurrentShader((srcFormat == PIXELFMT_Z24) ? PixelShaderCache::GetDepthMatrixProgram() : PixelShaderCache::GetColorMatrixProgram());
if(g_ActiveConfig.bUseGLSL)
{
ProgramShaderCache::SetBothShaders((srcFormat == PIXELFMT_Z24) ? PixelShaderCache::GetDepthMatrixProgram() : PixelShaderCache::GetColorMatrixProgram(), 0);
PixelShaderCache::SetPSSampler("samp0", 0);
}
else
PixelShaderCache::SetCurrentShader((srcFormat == PIXELFMT_Z24) ? PixelShaderCache::GetDepthMatrixProgram() : PixelShaderCache::GetColorMatrixProgram());
PixelShaderManager::SetColorMatrix(colmat); // set transformation
GL_REPORT_ERRORD();