DiscIO: Merge WiiWAD into VolumeWAD

These two classes are very similar, so let's merge them.
This commit is contained in:
JosJuice 2019-07-14 18:00:14 +02:00
parent 0f5a4b37ee
commit 34f32898e6
15 changed files with 51 additions and 201 deletions

View file

@ -49,7 +49,7 @@
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
#include "DiscIO/WiiWad.h"
#include "DiscIO/VolumeWad.h"
SConfig* SConfig::m_Instance;
@ -888,9 +888,9 @@ struct SetGameMetadata
return true;
}
bool operator()(const DiscIO::WiiWAD& wad) const
bool operator()(const DiscIO::VolumeWAD& wad) const
{
if (!wad.IsValid() || !wad.GetTMD().IsValid())
if (!wad.GetTMD().IsValid())
{
PanicAlertT("This WAD is not valid.");
return false;