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Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.
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23 changed files with 70 additions and 70 deletions
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@ -145,7 +145,7 @@ void EnhancementsWidget::ConnectWidgets()
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SaveSettings();
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});
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connect(m_configure_pp_effect, &QPushButton::pressed, this,
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connect(m_configure_pp_effect, &QPushButton::clicked, this,
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&EnhancementsWidget::ConfigurePostProcessingShader);
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}
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