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Reformat all the things. Have fun with merge conflicts.
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1116 changed files with 187405 additions and 180344 deletions
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@ -17,14 +17,14 @@ class wxChoice;
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class PadMapDialog final : public wxDialog
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{
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public:
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PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
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PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
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PadMappingArray GetModifiedPadMappings() const;
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PadMappingArray GetModifiedPadMappings() const;
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private:
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void OnAdjust(wxCommandEvent& event);
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void OnAdjust(wxCommandEvent& event);
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wxChoice* m_map_cbox[4];
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PadMappingArray m_pad_mapping;
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std::vector<const Player*> m_player_list;
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wxChoice* m_map_cbox[4];
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PadMappingArray m_pad_mapping;
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std::vector<const Player*> m_player_list;
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};
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