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Add an OSD message when taking screenshots in D3D9/D3D11
Fixes issue 6486.
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4 changed files with 19 additions and 1 deletions
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@ -742,6 +742,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
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PanicAlert("Error saving screen.");
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return false;
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}
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OSD::AddMessage(StringFromFormat("Saved %i x %i %s", dst_rect.GetWidth(), dst_rect.GetHeight(), filename.c_str()));
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return true;
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}
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