Core: Use move semantics for Renderer::SaveScreenshot

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Silent 2019-08-26 19:31:29 +02:00
commit 37ef5a54c9
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2 changed files with 3 additions and 3 deletions

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@ -196,7 +196,7 @@ public:
float EFBToScaledYf(float y) const;
// Random utilities
void SaveScreenshot(const std::string& filename, bool wait_for_completion);
void SaveScreenshot(std::string filename, bool wait_for_completion);
void DrawDebugText();
// ImGui initialization depends on being able to create textures and pipelines, so do it last.