mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-08 00:59:44 +00:00
AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command lists later on.
This commit is contained in:
parent
fca56d532a
commit
38e0b6e2ab
23 changed files with 70 additions and 90 deletions
|
@ -91,11 +91,6 @@ D3DTexture2D* DXTexture::GetRawTexIdentifier() const
|
|||
return m_texture;
|
||||
}
|
||||
|
||||
void DXTexture::Bind(unsigned int stage)
|
||||
{
|
||||
D3D::stateman->SetTexture(stage, m_texture->GetSRV());
|
||||
}
|
||||
|
||||
void DXTexture::CopyRectangleFromTexture(const AbstractTexture* src,
|
||||
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
|
||||
u32 src_level, const MathUtil::Rectangle<int>& dst_rect,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue