mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 04:38:49 +00:00
AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command lists later on.
This commit is contained in:
parent
fca56d532a
commit
38e0b6e2ab
23 changed files with 70 additions and 90 deletions
|
@ -122,7 +122,6 @@ void OpenGLPostProcessing::BlitFromTexture(TargetRectangle src, TargetRectangle
|
|||
glBindTexture(GL_TEXTURE_2D_ARRAY, src_texture);
|
||||
g_sampler_cache->BindLinearSampler(9);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
OGLTexture::SetStage();
|
||||
}
|
||||
|
||||
void OpenGLPostProcessing::ApplyShader()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue