Improved achievements disabled messaging

Most obviously, there is no longer a warning message to the player in the achievement window that achievements are disabled if a game is not currently running.
This commit is contained in:
LillyJadeKatrin 2024-02-15 16:33:18 -05:00
commit 394af40db5
4 changed files with 10 additions and 5 deletions

View file

@ -170,7 +170,8 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
return;
#ifdef USE_RETRO_ACHIEVEMENTS
AchievementManager::GetInstance().SetDisabled(true);
if (game_id != "00000000")
AchievementManager::GetInstance().SetDisabled(true);
#endif // USE_RETRO_ACHIEVEMENTS
if (game_id == "00000000")