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VideoBackends:Vulkan: Add support for vertex shader point and line expansion
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3 changed files with 35 additions and 20 deletions
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@ -299,6 +299,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsSettingObjectNames = false; // Dependent on features.
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config->backend_info.bSupportsPartialMultisampleResolve = true; // Assumed support.
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config->backend_info.bSupportsDynamicVertexLoader = true; // Assumed support.
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config->backend_info.bSupportsVSLinePointExpand = true; // Assumed support.
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}
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void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
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