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UberShaderPixel: Rename ApiType to api_type
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2 changed files with 20 additions and 20 deletions
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@ -27,10 +27,10 @@ using PixelShaderUid = ShaderUid<pixel_ubershader_uid_data>;
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PixelShaderUid GetPixelShaderUid();
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ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
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ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
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const pixel_ubershader_uid_data* uid_data);
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void EnumeratePixelShaderUids(const std::function<void(const PixelShaderUid&)>& callback);
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void ClearUnusedPixelShaderUidBits(APIType ApiType, const ShaderHostConfig& host_config,
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void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& host_config,
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PixelShaderUid* uid);
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} // namespace UberShader
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