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Remove AM Baseboard
Let's stop pretending that we support Triforce emulation. Keeping this code around just in case someone will make major improvements in the future isn't really worth it. I'm keeping the Triforce game INIs so users will know that the compatibility rating for Triforce games is 1 star (broken).
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17 changed files with 28 additions and 905 deletions
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@ -33,7 +33,6 @@
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#define EXIDEV_MIC_STR _trans("Microphone")
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#define EXIDEV_BBA_STR _trans("Broadband Adapter")
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#define EXIDEV_AGP_STR _trans("Advance Game Port")
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#define EXIDEV_AM_BB_STR _trans("AM Baseboard")
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#define EXIDEV_GECKO_STR _trans("USB Gecko")
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GameCubeConfigPane::GameCubeConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
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@ -165,7 +164,6 @@ void GameCubeConfigPane::LoadGUIValues()
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sp1_devices.Add(_(DEV_NONE_STR));
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sp1_devices.Add(_(DEV_DUMMY_STR));
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sp1_devices.Add(_(EXIDEV_BBA_STR));
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sp1_devices.Add(_(EXIDEV_AM_BB_STR));
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for (int i = 0; i < 3; ++i)
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{
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@ -200,9 +198,6 @@ void GameCubeConfigPane::LoadGUIValues()
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case EXIDEVICE_ETH:
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m_exi_devices[i]->SetStringSelection(sp1_devices[2]);
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break;
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case EXIDEVICE_AM_BASEBOARD:
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m_exi_devices[i]->SetStringSelection(sp1_devices[3]);
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break;
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case EXIDEVICE_DUMMY:
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default:
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m_exi_devices[i]->SetStringSelection(slot_devices[1]);
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@ -282,8 +277,6 @@ void GameCubeConfigPane::ChooseEXIDevice(const wxString& deviceName, int deviceN
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tempType = EXIDEVICE_ETH;
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else if (!deviceName.compare(_(EXIDEV_AGP_STR)))
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tempType = EXIDEVICE_AGP;
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else if (!deviceName.compare(_(EXIDEV_AM_BB_STR)))
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tempType = EXIDEVICE_AM_BASEBOARD;
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else if (!deviceName.compare(_(EXIDEV_GECKO_STR)))
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tempType = EXIDEVICE_GECKO;
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else if (!deviceName.compare(_(DEV_NONE_STR)))
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