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https://github.com/dolphin-emu/dolphin.git
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Avoid always-true and signed/unsigned comparisons.
Make empty while loops a little more obvious with a {} suffix. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6019 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
0e83d52382
commit
3d25197a1c
10 changed files with 3795 additions and 3794 deletions
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@ -140,8 +140,8 @@ void GenericLogC(int level, int type,
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#define _dbg_update_() ;
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#ifndef _dbg_assert_
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#define _dbg_assert_(_t_, _a_) ;
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#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) ;
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#define _dbg_assert_(_t_, _a_) {}
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#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {}
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#endif // dbg_assert
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#endif // MAX_LOGLEVEL DEBUG
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@ -522,7 +522,7 @@ std::string GetScheduledEventsSummary()
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while (ptr)
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{
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unsigned int t = ptr->type;
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if (t < 0 || t >= event_types.size())
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if (t >= event_types.size())
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PanicAlert("Invalid event type %i", t);
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const char *name = event_types[ptr->type].name;
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if (!name)
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@ -299,7 +299,7 @@ int CSIDevice_AMBaseboard::RunBuffer(u8* _pBuffer, int _iLength)
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msg.addData((void *)"\x00\x00\x00\x00", 4);
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break;
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case 0x15:
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while (*jvs_io++);
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while (*jvs_io++) {};
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msg.addData(1);
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break;
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case 0x20:
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@ -330,7 +330,7 @@ void FPURegCache::LoadToX64(int i, bool doLoad, bool makeDirty)
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{
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// Reg is at home in the memory register file. Let's pull it out.
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X64Reg xr = GetFreeXReg();
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_assert_msg_(DYNA_REC, xr >= 0 && xr < NUMXREGS, "WTF - load - invalid reg");
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_assert_msg_(DYNA_REC, xr < NUMXREGS, "WTF - load - invalid reg");
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xregs[xr].ppcReg = i;
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xregs[xr].free = false;
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xregs[xr].dirty = makeDirty;
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@ -357,7 +357,7 @@ void FPURegCache::StoreFromX64(int i)
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if (regs[i].away)
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{
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X64Reg xr = regs[i].location.GetSimpleReg();
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_assert_msg_(DYNA_REC, xr >= 0 && xr < NUMXREGS, "WTF - store - invalid reg");
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_assert_msg_(DYNA_REC, xr < NUMXREGS, "WTF - store - invalid reg");
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xregs[xr].free = true;
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xregs[xr].dirty = false;
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xregs[xr].ppcReg = -1;
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@ -169,7 +169,7 @@ void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail)
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m_step = 0;
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}
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if (m_step < 0 || m_step >= sizeof(m_Buffer) / 4)
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if (m_step >= sizeof(m_Buffer) / 4)
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PanicAlert("m_step out of range");
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((u32*)m_Buffer)[m_step] = _uMail;
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@ -226,7 +226,7 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail)
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if (m_bListInProgress)
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{
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if (m_step < 0 || m_step >= sizeof(m_Buffer) / 4)
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if (m_step >= sizeof(m_Buffer) / 4)
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PanicAlert("m_step out of range");
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((u32*)m_Buffer)[m_step] = _uMail;
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@ -349,7 +349,7 @@ void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail)
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if (m_bListInProgress)
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{
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if (m_step < 0 || m_step >= sizeof(m_Buffer) / 4)
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if (m_step >= sizeof(m_Buffer) / 4)
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PanicAlert("m_step out of range");
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((u32*)m_Buffer)[m_step] = _uMail;
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@ -174,7 +174,7 @@ void Wiimote::InterruptChannel(const u16 channel, const void* const data, const
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if (0 == m_channel) // first interrupt/control channel sent
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{
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// clear all msgs, silly maybe
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while (wiiuse_io_read(m_wiimote));
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while (wiiuse_io_read(m_wiimote)) {};
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// request status
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wm_request_status rpt = wm_request_status();
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@ -251,7 +251,7 @@ void Wiimote::Disconnect()
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ClearReports();
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// clear out wiiuse queue, or maybe not, silly? idk
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while (wiiuse_io_read(m_wiimote));
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while (wiiuse_io_read(m_wiimote)) {};
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}
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Wiimote* g_wiimotes[4];
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