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Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@761 8ced0084-cf51-0410-be5f-012b33b47a6e
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8 changed files with 243 additions and 36 deletions
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@ -60,7 +60,7 @@ LRESULT CDisAsmDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lPar
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m_DisAsmListViewCtrl.AddColumn(_T("BP"), ColumnBP);
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m_DisAsmListViewCtrl.AddColumn(_T("Function"), ColumnFunction);
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m_DisAsmListViewCtrl.AddColumn(_T("Address"), ColumnAddress);
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m_DisAsmListViewCtrl.AddColumn(_T("Menmomic"), ColumnMenmomic);
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m_DisAsmListViewCtrl.AddColumn(_T("Mnenmomic"), ColumnMenmomic);
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m_DisAsmListViewCtrl.AddColumn(_T("Opcode"), ColumnOpcode);
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m_DisAsmListViewCtrl.AddColumn(_T("Ext"), ColumnExt);
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m_DisAsmListViewCtrl.AddColumn(_T("Parameter"), ColumnParameter);
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