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Fix dragging and dropping savestates in the render window
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2 changed files with 24 additions and 3 deletions
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@ -80,6 +80,7 @@ class CRenderFrame : public wxFrame
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private:
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void OnDropFiles(wxDropFilesEvent& event);
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static bool IsValidSavestateDropped(const std::string& filepath);
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#ifdef _WIN32
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// Receive WndProc messages
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WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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