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Qt: use Settings::EmulationStateChanged
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22 changed files with 97 additions and 160 deletions
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@ -12,6 +12,11 @@
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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namespace Core
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{
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enum class State;
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}
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namespace DiscIO
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{
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enum class Language;
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@ -76,6 +81,7 @@ public:
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GameListModel* GetGameListModel() const;
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signals:
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void EmulationStateChanged(Core::State new_state);
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void ThemeChanged();
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void PathAdded(const QString&);
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void PathRemoved(const QString&);
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