From 3f96e6c7ee2eda81e4e8a4c9cc59c5f4f3ca1bcb Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Mon, 28 Feb 2022 12:11:43 -0800 Subject: [PATCH] Same with the None mode --- Source/Core/VideoBackends/Software/TransformUnit.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Source/Core/VideoBackends/Software/TransformUnit.cpp b/Source/Core/VideoBackends/Software/TransformUnit.cpp index 8897d1e367..a967e85ca3 100644 --- a/Source/Core/VideoBackends/Software/TransformUnit.cpp +++ b/Source/Core/VideoBackends/Software/TransformUnit.cpp @@ -218,6 +218,11 @@ static float CalculateLightAttn(const LightPointer* light, Vec3* _ldir, const Ve switch (chan.attnfunc) { case AttenuationFunc::None: + { + PanicAlertFmt("None lighting in use!"); + ldir = ldir.Normalized(); + break; + } case AttenuationFunc::Dir: { ldir = ldir.Normalized();