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Second and final pass of clearing out tabs.
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parent
a8ca2c6cc2
commit
3fd87a7636
242 changed files with 1706 additions and 1702 deletions
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@ -14,7 +14,7 @@
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#include "Frame.h"
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#include "WxUtils.h"
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#define MAX_CHEAT_SEARCH_RESULTS_DISPLAY 256
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#define MAX_CHEAT_SEARCH_RESULTS_DISPLAY 256
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extern std::vector<ActionReplay::ARCode> arCodes;
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extern CFrame* main_frame;
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@ -424,7 +424,7 @@ void CheatSearchTab::FilterCheatSearchResults(wxCommandEvent&)
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const int filters[] = {7, 6, 1, 2, 4};
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int filter_mask = filters[search_type->GetSelection()];
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if (value_x_radiobtn.rad_oldvalue->GetValue()) // using old value comparison
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if (value_x_radiobtn.rad_oldvalue->GetValue()) // using old value comparison
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{
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for (; i!=e; ++i)
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{
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@ -442,7 +442,7 @@ void CheatSearchTab::FilterCheatSearchResults(wxCommandEvent&)
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}
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}
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}
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else // using user entered x value comparison
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else // using user entered x value comparison
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{
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u32 user_x_val;
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@ -638,7 +638,7 @@ void CreateCodeDialog::PressOK(wxCommandEvent& ev)
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arCodes.push_back(new_cheat);
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// save the gameini
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isoprops.SaveGameConfig();
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isoprops.ActionReplayList_Load(); // loads the new arcodes
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isoprops.ActionReplayList_Load(); // loads the new arcodes
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//ActionReplay::UpdateActiveList();
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}
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