mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-09 17:49:01 +00:00
Turn loops into range-based form
and some things suggested by cppcheck and compiler warnings.
This commit is contained in:
parent
2ff794d299
commit
404624bf0b
52 changed files with 199 additions and 230 deletions
|
@ -710,15 +710,14 @@ void Renderer::DrawDebugInfo()
|
|||
int a = 0;
|
||||
GLfloat color[3] = {0.0f, 1.0f, 1.0f};
|
||||
|
||||
for (std::vector<EFBRectangle>::const_iterator it = stats.efb_regions.begin();
|
||||
it != stats.efb_regions.end(); ++it)
|
||||
for (const EFBRectangle& rect : stats.efb_regions)
|
||||
{
|
||||
GLfloat halfWidth = EFB_WIDTH / 2.0f;
|
||||
GLfloat halfHeight = EFB_HEIGHT / 2.0f;
|
||||
GLfloat x = (GLfloat) -1.0f + ((GLfloat)it->left / halfWidth);
|
||||
GLfloat y = (GLfloat) 1.0f - ((GLfloat)it->top / halfHeight);
|
||||
GLfloat x2 = (GLfloat) -1.0f + ((GLfloat)it->right / halfWidth);
|
||||
GLfloat y2 = (GLfloat) 1.0f - ((GLfloat)it->bottom / halfHeight);
|
||||
GLfloat x = (GLfloat) -1.0f + ((GLfloat)rect.left / halfWidth);
|
||||
GLfloat y = (GLfloat) 1.0f - ((GLfloat)rect.top / halfHeight);
|
||||
GLfloat x2 = (GLfloat) -1.0f + ((GLfloat)rect.right / halfWidth);
|
||||
GLfloat y2 = (GLfloat) 1.0f - ((GLfloat)rect.bottom / halfHeight);
|
||||
|
||||
Vertices[a++] = x;
|
||||
Vertices[a++] = y;
|
||||
|
@ -1782,7 +1781,7 @@ void Renderer::FlipImageData(u8 *data, int w, int h, int pixel_width)
|
|||
{
|
||||
for(int x = 0; x < w; ++x)
|
||||
{
|
||||
for (auto delta = 0; delta < pixel_width; ++delta)
|
||||
for (int delta = 0; delta < pixel_width; ++delta)
|
||||
std::swap(data[(y * w + x) * pixel_width + delta], data[((h - 1 - y) * w + x) * pixel_width + delta]);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue