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Begin implementing save states to video software. Kind of works, sometimes.
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10 changed files with 59 additions and 4 deletions
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@ -169,3 +169,10 @@ void SetupUnit::SetupLineStrip()
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void SetupUnit::SetupPoint()
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{}
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void SetupUnit::DoState(PointerWrap &p)
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{
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p.Do(m_PrimType);
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p.Do(m_VertexCounter);
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p.DoArray(m_Vertices, sizeof m_Vertices);
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}
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