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A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
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31 changed files with 618 additions and 763 deletions
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@ -92,6 +92,7 @@ Make AA apply instantly during gameplay if possible
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#include "DLCache.h"
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#include "FramebufferManager.h"
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#include "Core.h"
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#include "Host.h"
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#include "VideoState.h"
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#include "VideoBackend.h"
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@ -211,7 +212,7 @@ void VideoBackend::Video_Prepare()
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DLCache::Init();
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// Notify the core that the video backend is ready
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Core::Callback_CoreMessage(WM_USER_CREATE);
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Host_Message(WM_USER_CREATE);
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}
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void VideoBackend::Shutdown()
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