A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2011-03-15 23:09:12 +00:00
parent e77059d30c
commit 41c98f982e
31 changed files with 618 additions and 763 deletions

View file

@ -92,6 +92,7 @@ Make AA apply instantly during gameplay if possible
#include "DLCache.h"
#include "FramebufferManager.h"
#include "Core.h"
#include "Host.h"
#include "VideoState.h"
#include "VideoBackend.h"
@ -211,7 +212,7 @@ void VideoBackend::Video_Prepare()
DLCache::Init();
// Notify the core that the video backend is ready
Core::Callback_CoreMessage(WM_USER_CREATE);
Host_Message(WM_USER_CREATE);
}
void VideoBackend::Shutdown()