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Remove a bunch of freshly-obsolete code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6148 8ced0084-cf51-0410-be5f-012b33b47a6e
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11 changed files with 50 additions and 163 deletions
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@ -260,7 +260,6 @@ void Flush()
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if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
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usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt);
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u32 nonpow2tex = 0;
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for (int i = 0; i < 8; i++)
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{
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if (usedtextures & (1 << i))
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@ -290,8 +289,6 @@ void Flush()
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}
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}
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PixelShaderManager::SetTexturesUsed(nonpow2tex);
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FRAGMENTSHADER* ps = PixelShaderCache::GetShader(false);
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VERTEXSHADER* vs = VertexShaderCache::GetShader(g_nativeVertexFmt->m_components);
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