DiscIO: Don't use all uppercase for enum values

Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
This commit is contained in:
JosJuice 2018-03-31 14:04:13 +02:00
commit 4387432436
22 changed files with 254 additions and 267 deletions

View file

@ -888,7 +888,7 @@ struct SetGameMetadata
bool operator()(const BootParameters::Disc& disc) const
{
config->SetRunningGameMetadata(*disc.volume, disc.volume->GetGamePartition());
config->bWii = disc.volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
config->bWii = disc.volume->GetVolumeType() == DiscIO::Platform::WiiDisc;
config->m_disc_booted_from_game_list = true;
*region = disc.volume->GetRegion();
return true;
@ -901,7 +901,7 @@ struct SetGameMetadata
config->bWii = executable.reader->IsWii();
*region = DiscIO::Region::UNKNOWN_REGION;
*region = DiscIO::Region::Unknown;
// Strip the .elf/.dol file extension and directories before the name
SplitPath(executable.path, nullptr, &config->m_debugger_game_id, nullptr);
@ -974,7 +974,7 @@ bool SConfig::SetPathsAndGameMetadata(const BootParameters& boot)
return false;
// Fall back to the system menu region, if possible.
if (m_region == DiscIO::Region::UNKNOWN_REGION)
if (m_region == DiscIO::Region::Unknown)
{
IOS::HLE::Kernel ios;
const IOS::ES::TMDReader system_menu_tmd = ios.GetES()->FindInstalledTMD(Titles::SYSTEM_MENU);
@ -983,7 +983,7 @@ bool SConfig::SetPathsAndGameMetadata(const BootParameters& boot)
}
// Fall back to PAL.
if (m_region == DiscIO::Region::UNKNOWN_REGION)
if (m_region == DiscIO::Region::Unknown)
m_region = DiscIO::Region::PAL;
// Set up paths
@ -1054,9 +1054,8 @@ DiscIO::Language SConfig::GetCurrentLanguage(bool wii) const
DiscIO::Language language = static_cast<DiscIO::Language>(language_value);
// Get rid of invalid values (probably doesn't matter, but might as well do it)
if (language > DiscIO::Language::LANGUAGE_UNKNOWN ||
language < DiscIO::Language::LANGUAGE_JAPANESE)
language = DiscIO::Language::LANGUAGE_UNKNOWN;
if (language > DiscIO::Language::Unknown || language < DiscIO::Language::Japanese)
language = DiscIO::Language::Unknown;
return language;
}