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MTLStateTracker: Increase fragment buffer array size to 3
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@ -237,7 +237,7 @@ private:
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NSString* label;
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id<MTLRenderPipelineState> pipeline;
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std::array<id<MTLBuffer>, 2> vertex_buffers;
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std::array<id<MTLBuffer>, 2> fragment_buffers;
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std::array<id<MTLBuffer>, 3> fragment_buffers;
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u32 width;
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u32 height;
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MathUtil::Rectangle<int> scissor_rect;
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