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Fix D3D12 headers missing includes.
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4 changed files with 7 additions and 1 deletions
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@ -6,6 +6,9 @@
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#include <atomic>
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#include "Common/CommonTypes.h"
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#include "VideoBackends/D3D12/D3DBase.h"
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namespace DX12
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{
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enum TEXTURE_BIND_FLAG : u32
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