mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 11:49:06 +00:00
TexCache: also incude textures within the render target pool
This commit is contained in:
parent
6cd6e6546f
commit
4639d3b1bc
4 changed files with 49 additions and 50 deletions
|
@ -28,6 +28,7 @@ std::string Statistics::ToString()
|
|||
{
|
||||
std::string str;
|
||||
str += StringFromFormat("Textures created: %i\n", stats.numTexturesCreated);
|
||||
str += StringFromFormat("Textures uploaded: %i\n", stats.numTexturesUploaded);
|
||||
str += StringFromFormat("Textures alive: %i\n", stats.numTexturesAlive);
|
||||
str += StringFromFormat("pshaders created: %i\n", stats.numPixelShadersCreated);
|
||||
str += StringFromFormat("pshaders alive: %i\n", stats.numPixelShadersAlive);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue