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VertexLoader: never reset alpha in 8888 colors
Fixes the opening menu of Xenoblade Chronicles.
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5 changed files with 5 additions and 19 deletions
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@ -17,6 +17,6 @@ private:
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Gen::FixupBranch m_skip_vertex;
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Gen::OpArg GetVertexAddr(int array, u64 attribute);
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int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out, u8 scaling_exponent, AttributeFormat* native_format);
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void ReadColor(Gen::OpArg data, u64 attribute, int format, int elements);
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void ReadColor(Gen::OpArg data, u64 attribute, int format);
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void GenerateVertexLoader();
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};
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