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Fix some strings for translation and update the pot file to include
those strings once again.
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parent
c743e75d92
commit
485bd70df2
27 changed files with 11897 additions and 10180 deletions
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@ -59,12 +59,12 @@ struct CPUCore
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const char *name;
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};
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const CPUCore CPUCores[] = {
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{0, "Interpreter (VERY slow)"},
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{0, wxTRANSLATE("Interpreter (VERY slow)")},
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#ifdef _M_ARM
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{3, "Arm JIT (experimental)"},
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{3, wxTRANSLATE("Arm JIT (experimental)")},
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#else
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{1, "JIT Recompiler (recommended)"},
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{2, "JITIL experimental recompiler"},
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{1, wxTRANSLATE("JIT Recompiler (recommended)")},
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{2, wxTRANSLATE("JITIL experimental recompiler")},
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#endif
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};
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@ -268,7 +268,7 @@ void CConfigMain::InitializeGUILists()
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// Emulator Engine
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for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
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arrayStringFor_CPUEngine.Add(_(CPUCores[a].name));
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arrayStringFor_CPUEngine.Add(wxGetTranslation(CPUCores[a].name));
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// DSP Engine
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arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
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@ -998,7 +998,7 @@ void CConfigMain::AddAudioBackends()
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iter != backends.end(); ++iter)
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{
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BackendSelection->Append(StrToWxStr(*iter));
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int num = BackendSelection->\
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int num = BackendSelection->
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FindString(StrToWxStr(SConfig::GetInstance().sBackend));
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BackendSelection->SetSelection(num);
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}
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