VideoCommon: Move abstract texture creation function to Renderer

This commit is contained in:
Stenzek 2017-09-30 16:25:36 +10:00
parent 5860c97144
commit 49a9c33bd7
24 changed files with 49 additions and 36 deletions

View file

@ -25,11 +25,6 @@ public:
}
private:
std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override
{
return std::make_unique<SWTexture>(config);
}
void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect,
bool scale_by_half, unsigned int cbuf_id, const float* colmat) override
{