diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index b7c334ce97..c0b43d877d 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -225,7 +225,7 @@ void SConfig::LoadSettings() // Core ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, true); ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1); - ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, true); + ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false); ini.Get("Core", "CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true); ini.Get("Core", "SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true); ini.Get("Core", "LockThreads", &m_LocalCoreStartupParameter.bLockThreads, false); diff --git a/Source/Core/DolphinWX/Src/ConfigMain.cpp b/Source/Core/DolphinWX/Src/ConfigMain.cpp index cd71b94e0c..75464c48fe 100644 --- a/Source/Core/DolphinWX/Src/ConfigMain.cpp +++ b/Source/Core/DolphinWX/Src/ConfigMain.cpp @@ -229,7 +229,7 @@ void CConfigMain::CreateGUIControls() } LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, wxT("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); LockThreads->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads); - DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("DSP on thread (recommended)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); + DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); DSPThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread); // Interface settings @@ -283,7 +283,7 @@ void CConfigMain::CreateGUIControls() wxT("\nIt can be convenient in a Wii game that already has a cursor.")); WiimoteStatusLEDs->SetToolTip(wxT("Show which wiimotes are connected in the statusbar.")); WiimoteStatusSpeakers->SetToolTip(wxT("Show wiimote speaker status in the statusbar.")); - DSPThread->SetToolTip(wxT("Run DSPLLE on a dedicate thread, this has no effects on DSPHLE.")); + DSPThread->SetToolTip(wxT("Run DSPLLE on a dedicated thread (not recommended).")); CPUThread->SetToolTip(wxT("This splits the Video and CPU threads, so they can be run on separate cores.") wxT("\nCauses major speed improvements on PCs with more than one core,") wxT("\nbut can also cause occasional crashes/glitches."));