Remove setting "BlockMerging".

It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
This commit is contained in:
magumagu 2015-02-11 19:50:48 -08:00
parent 0e0a196a1c
commit 49f223a211
5 changed files with 3 additions and 13 deletions

View file

@ -48,7 +48,7 @@ namespace BootManager
struct ConfigCache
{
bool valid, bCPUThread, bSkipIdle, bFPRF, bBAT, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread,
bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2, bProgressive;
bSyncGPU, bFastDiscSpeed, bDSPHLE, bHLE_BS2, bProgressive;
int iCPUCore, Volume;
int iWiimoteSource[MAX_BBMOTES];
SIDevices Pads[MAX_SI_CHANNELS];
@ -119,7 +119,6 @@ bool BootCore(const std::string& _rFilename)
config_cache.bDCBZOFF = StartUp.bDCBZOFF;
config_cache.bSyncGPU = StartUp.bSyncGPU;
config_cache.bFastDiscSpeed = StartUp.bFastDiscSpeed;
config_cache.bMergeBlocks = StartUp.bMergeBlocks;
config_cache.bDSPHLE = StartUp.bDSPHLE;
config_cache.strBackend = StartUp.m_strVideoBackend;
config_cache.m_strGPUDeterminismMode = StartUp.m_strGPUDeterminismMode;
@ -160,7 +159,6 @@ bool BootCore(const std::string& _rFilename)
core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
core_section->Get("BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
core_section->Get("DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
core_section->Get("GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend);
core_section->Get("CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore);
@ -288,7 +286,6 @@ void Stop()
StartUp.bDCBZOFF = config_cache.bDCBZOFF;
StartUp.bSyncGPU = config_cache.bSyncGPU;
StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed;
StartUp.bMergeBlocks = config_cache.bMergeBlocks;
StartUp.bDSPHLE = config_cache.bDSPHLE;
StartUp.m_strVideoBackend = config_cache.strBackend;
StartUp.m_strGPUDeterminismMode = config_cache.m_strGPUDeterminismMode;