Use empty instead of size

This commit is contained in:
Filip Gawin 2019-02-12 23:47:17 +01:00
parent 363ce67459
commit 49fe9f5db1
28 changed files with 56 additions and 56 deletions

View file

@ -70,7 +70,7 @@ PostProcessingShaderConfiguration::~PostProcessingShaderConfiguration() = defaul
std::string PostProcessingShaderConfiguration::LoadShader(std::string shader)
{
// Load the shader from the configuration if there isn't one sent to us.
if (shader == "")
if (shader.empty())
shader = g_ActiveConfig.sPostProcessingShader;
m_current_shader = shader;
@ -81,7 +81,7 @@ std::string PostProcessingShaderConfiguration::LoadShader(std::string shader)
std::string code;
std::string path = File::GetUserPath(D_SHADERS_IDX) + sub_dir + shader + ".glsl";
if (shader == "")
if (shader.empty())
{
code = s_default_shader;
}
@ -150,7 +150,7 @@ void PostProcessingShaderConfiguration::LoadOptions(const std::string& code)
}
#endif
if (line.size() > 0)
if (!line.empty())
{
if (line[0] == '[')
{
@ -171,7 +171,7 @@ void PostProcessingShaderConfiguration::LoadOptions(const std::string& code)
std::string key, value;
IniFile::ParseLine(line, &key, &value);
if (!(key == "" && value == ""))
if (!(key.empty() && value.empty()))
current_strings->m_options.emplace_back(key, value);
}
}
@ -272,7 +272,7 @@ void PostProcessingShaderConfiguration::LoadOptionsConfiguration()
{
std::string value;
ini.GetOrCreateSection(section)->Get(it.second.m_option_name, &value);
if (value != "")
if (!value.empty())
TryParseVector(value, &it.second.m_integer_values);
}
break;
@ -280,7 +280,7 @@ void PostProcessingShaderConfiguration::LoadOptionsConfiguration()
{
std::string value;
ini.GetOrCreateSection(section)->Get(it.second.m_option_name, &value);
if (value != "")
if (!value.empty())
TryParseVector(value, &it.second.m_float_values);
}
break;