mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 04:08:55 +00:00
fix for rbga8 decoding that causes problems in nsmbw
fix for screen clearing in opengl and d3d git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5749 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
208c33f09c
commit
4ab0e4b8a0
3 changed files with 13 additions and 10 deletions
|
@ -787,13 +787,15 @@ bool Renderer::SetScissorRect()
|
|||
|
||||
void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z)
|
||||
{
|
||||
|
||||
// Update the view port for clearing the picture
|
||||
glViewport(0, 0, Renderer::GetTargetWidth(), Renderer::GetTargetHeight());
|
||||
|
||||
TargetRectangle targetRc = Renderer::ConvertEFBRectangle(rc);
|
||||
glViewport(targetRc.left, targetRc.bottom, targetRc.GetWidth(), targetRc.GetHeight());
|
||||
glScissor(targetRc.left, targetRc.bottom, targetRc.GetWidth(), targetRc.GetHeight());
|
||||
|
||||
|
||||
// Always set the scissor in case it was set by the game and has not been reset
|
||||
glScissor(targetRc.left, targetRc.bottom, targetRc.GetWidth(), targetRc.GetHeight());
|
||||
|
||||
|
||||
VertexShaderManager::SetViewportChanged();
|
||||
|
||||
|
@ -805,7 +807,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
|
|||
((color >> 16) & 0xFF) / 255.0f,
|
||||
((color >> 8) & 0xFF) / 255.0f,
|
||||
(color & 0xFF) / 255.0f,
|
||||
(alphaEnable ? ((color >> 24) & 0xFF) / 255.0f : 1.0f)
|
||||
((color >> 24) & 0xFF) / 255.0f
|
||||
);
|
||||
}
|
||||
if (zEnable)
|
||||
|
@ -1242,8 +1244,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
|
|||
// Renderer::SetZBufferRender();
|
||||
// SaveTexture("tex.tga", GL_TEXTURE_RECTANGLE_ARB, s_FakeZTarget, GetTargetWidth(), GetTargetHeight());
|
||||
XFBWrited = false;
|
||||
g_VideoInitialize.pCopiedToXFB(true);
|
||||
|
||||
g_VideoInitialize.pCopiedToXFB(XFBWrited);
|
||||
}
|
||||
|
||||
// Create On-Screen-Messages
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue