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GX_TF_RGB565 texture decoder optimized with SSE2 producing a ~78% speed increase over reference C implementation.
Fixed crash in debugger when attempting to enable profiler before having run any game. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6724 8ced0084-cf51-0410-be5f-012b33b47a6e
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2 changed files with 73 additions and 1 deletions
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@ -200,7 +200,7 @@ void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
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switch (event.GetId())
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{
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case IDM_PROFILEBLOCKS:
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jit->ClearCache();
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if (jit != NULL) jit->ClearCache();
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Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
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break;
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case IDM_WRITEPROFILE:
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