Add Turntable.cpp to SCons build.

Set native eol-style on recently added files.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6252 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-10-03 08:20:24 +00:00
parent c6fa5804de
commit 4b5b9ad05c
98 changed files with 18965 additions and 18964 deletions

View file

@ -1,25 +1,25 @@
#include "VertexShaderManager.h"
#include "Main.h"
#include "VertexShaderCache.h"
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
g_vertex_shader_cache->SetVSConstant4f(const_number, f1, f2, f3, f4);
}
void SetVSConstant4fv(unsigned int const_number, const float* f)
{
g_vertex_shader_cache->SetVSConstant4fv(const_number, f);
}
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f)
{
g_vertex_shader_cache->SetMultiVSConstant3fv(const_number, count, f);
}
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
{
g_vertex_shader_cache->SetMultiVSConstant4fv(const_number, count, f);
}
#include "VertexShaderManager.h"
#include "Main.h"
#include "VertexShaderCache.h"
void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
{
g_vertex_shader_cache->SetVSConstant4f(const_number, f1, f2, f3, f4);
}
void SetVSConstant4fv(unsigned int const_number, const float* f)
{
g_vertex_shader_cache->SetVSConstant4fv(const_number, f);
}
void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f)
{
g_vertex_shader_cache->SetMultiVSConstant3fv(const_number, count, f);
}
void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f)
{
g_vertex_shader_cache->SetMultiVSConstant4fv(const_number, count, f);
}