Add Turntable.cpp to SCons build.

Set native eol-style on recently added files.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6252 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-10-03 08:20:24 +00:00
commit 4b5b9ad05c
98 changed files with 18965 additions and 18964 deletions

View file

@ -1,18 +1,18 @@
#ifndef _VERTEXSHADERCACHE_H_
#define _VERTEXSHADERCACHE_H_
class VertexShaderCacheBase
{
public:
virtual ~VertexShaderCacheBase() {}
virtual bool SetShader(u32 components) = 0;
virtual void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) = 0;
virtual void SetVSConstant4fv(unsigned int const_number, const float* f) = 0;
virtual void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f) = 0;
virtual void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f) = 0;
};
#endif
#ifndef _VERTEXSHADERCACHE_H_
#define _VERTEXSHADERCACHE_H_
class VertexShaderCacheBase
{
public:
virtual ~VertexShaderCacheBase() {}
virtual bool SetShader(u32 components) = 0;
virtual void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) = 0;
virtual void SetVSConstant4fv(unsigned int const_number, const float* f) = 0;
virtual void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f) = 0;
virtual void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f) = 0;
};
#endif