Merge branch 'master' of https://github.com/dolphin-emu/dolphin into dolphin-emu-master

This commit is contained in:
Nayla Hanegan 2024-10-23 14:29:49 -04:00
commit 4bd7d38a77
1243 changed files with 15939 additions and 15402 deletions

View file

@ -31,7 +31,7 @@ if(GIT_FOUND)
endif()
# version number
set(DOLPHIN_VERSION_MAJOR "2407")
set(DOLPHIN_VERSION_MAJOR "2409")
set(DOLPHIN_VERSION_MINOR "0")
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})

View file

@ -189,7 +189,7 @@ Summary:
## <a name="cpp-code-general"></a>General
- The codebase currently uses C++20, though not all compilers support all C++20 features.
- See CMakeLists.txt "Enforce minimium compiler versions" for the currently supported compilers.
- See CMakeLists.txt "Enforce minimum compiler versions" for the currently supported compilers.
- Use the [nullptr](https://en.cppreference.com/w/cpp/language/nullptr) type over the macro `NULL`.
- If a [range-based for loop](https://en.cppreference.com/w/cpp/language/range-for) can be used instead of container iterators, use it.
- Obviously, try not to use `goto` unless you have a *really* good reason for it.
@ -227,7 +227,7 @@ Summary:
## <a name="cpp-code-functions"></a>Functions
- If a function parameter is a pointer or reference and its value or data isn't intended to be changed, please mark that parameter as `const`.
- Functions that specifically modify their parameters should have the respective parameter(s) marked as a pointer so that the variables being modified are syntaxically obvious.
- Functions that specifically modify their parameters should have the respective parameter(s) marked as a pointer so that the variables being modified are syntactically obvious.
- What not to do:
```c++

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -1,8 +1,5 @@
# D43E01 - Legend of Zelda, The - Ocarina of Time - Master Quest
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -1,8 +1,5 @@
# D43J01 - ZELDA OCARINA MULTI PACK
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
$loophack

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -5,9 +5,6 @@
FPRF = True
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -5,9 +5,6 @@
FPRF = True
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
FPRF = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
@ -18,3 +15,8 @@ EFBEmulateFormatChanges = True
[Video_Enhancements]
ArbitraryMipmapDetection = True
[Video_Settings]
# Allow the ArbitraryMipmapDetection setting to take effect.
EnableGPUTextureDecoding = False

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
RealWiiRemoteRepeatReports = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -0,0 +1,22 @@
# E78JAF - Solvalou
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
EFBEmulateFormatChanges = True
# Solves minor graphical issues when starting level and game over screen
#EFBToTextureEnable = False
[Video_Settings]
MSAA = 0
[Video_Enhancements]
ForceFiltering = False
ForceTrueColor = False

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View file

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

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