VideoCommon: Add dynamic vertex loader to ubershaders

This commit is contained in:
TellowKrinkle 2022-06-18 01:09:35 -05:00
parent 720b3f5519
commit 4c629c2bee
17 changed files with 253 additions and 66 deletions

View file

@ -112,6 +112,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsLogicOp = D3D::SupportsLogicOp(g_Config.iAdapter);
g_Config.backend_info.bSupportsSettingObjectNames = true;
g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
g_Config.backend_info.bSupportsDynamicVertexLoader = false;
g_Config.backend_info.Adapters = D3DCommon::GetAdapterNames();
g_Config.backend_info.AAModes = D3D::GetAAModes(g_Config.iAdapter);