VideoCommon: Add dynamic vertex loader to ubershaders

This commit is contained in:
TellowKrinkle 2022-06-18 01:09:35 -05:00
parent 720b3f5519
commit 4c629c2bee
17 changed files with 253 additions and 66 deletions

View file

@ -60,6 +60,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsLodBiasInSampler = false;
g_Config.backend_info.bSupportsSettingObjectNames = false;
g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
g_Config.backend_info.bSupportsDynamicVertexLoader = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();