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VideoCommon: Add dynamic vertex loader to ubershaders
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17 changed files with 253 additions and 66 deletions
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@ -743,6 +743,8 @@ static GXUberPipelineUid ApplyDriverBugs(const GXUberPipelineUid& in)
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{
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GXUberPipelineUid out;
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memcpy(&out, &in, sizeof(out)); // Copy padding
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if (g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader)
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out.vertex_format = nullptr;
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if (g_ActiveConfig.backend_info.bSupportsFramebufferFetch)
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{
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// Always blend in shader
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