Moved Traversal Client code over from old netplay

Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
This commit is contained in:
Ziek 2015-02-02 01:56:53 -08:00
commit 4cdc307b87
12 changed files with 1240 additions and 155 deletions

View file

@ -27,6 +27,7 @@
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/translation.h>
#include <wx/clipbrd.h>
#include "Common/CommonTypes.h"
#include "Common/FifoQueue.h"
@ -53,6 +54,26 @@ static NetPlayServer* netplay_server = nullptr;
static NetPlayClient* netplay_client = nullptr;
NetPlayDiag *NetPlayDiag::npd = nullptr;
static wxString FailureReasonStringForHostLabel(int reason)
{
switch (reason)
{
case TraversalClient::BadHost:
return _("(Error: Bad host)");
case TraversalClient::VersionTooOld:
return _("(Error: Dolphin too old)");
case TraversalClient::ServerForgotAboutUs:
return _("(Error: Disconnected)");
case TraversalClient::SocketSendError:
return _("(Error: Socket)");
case TraversalClient::ResendTimeout:
return _("(Error: Timeout)");
default:
return _("(Error: Unknown)");
}
}
static std::string BuildGameName(const GameListItem& game)
{
// Lang needs to be consistent
@ -93,7 +114,6 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
nick_szr->Add(nick_lbl, 0, wxCENTER);
nick_szr->Add(m_nickname_text, 0, wxALL, 5);
// tabs
wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
@ -101,85 +121,91 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY);
notebook->AddPage(host_tab, _("Host"));
m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(75, -1));
m_direct_traversal->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &NetPlaySetupDiag::OnChoice, this);
m_direct_traversal->Append(_("Traversal"));
m_direct_traversal->Append(_("Direct"));
m_direct_traversal->Select(0);
// connect tab
{
wxStaticText* const ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Address :"));
m_ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Host Code :"));
std::string address;
netplay_section.Get("Address", &address, "localhost");
m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
wxStaticText* const port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
m_client_port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
// string? w/e
std::string port;
netplay_section.Get("ConnectPort", &port, "2626");
m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
// string? w/e
std::string port;
netplay_section.Get("ConnectPort", &port, "2626");
m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnJoin, this);
wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnJoin, this);
wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
_("ALERT:\n\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"));
wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
_("ALERT:\n\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly host must have the chosen UDP port open/forwarded!\n"));
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(ip_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_connect_ip_text, 3);
top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
top_szr->Add(m_connect_port_text, 1);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
top_szr->Add(m_ip_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_connect_ip_text, 3);
top_szr->Add(m_client_port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
top_szr->Add(m_connect_port_text, 1);
connect_tab->SetSizerAndFit(con_szr);
wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
connect_tab->SetSizerAndFit(con_szr);
}
// host tab
{
wxStaticText* const port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"));
m_host_port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"));
// string? w/e
std::string port;
netplay_section.Get("HostPort", &port, "2626");
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
// string? w/e
std::string port;
netplay_section.Get("HostPort", &port, "2626");
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnHost, this);
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnHost, this);
m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupDiag::OnHost, this);
m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupDiag::OnHost, this);
FillWithGameNames(m_game_lbox, *game_list);
FillWithGameNames(m_game_lbox, *game_list);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_host_port_text, 0);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(m_host_port_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_host_port_text, 0);
#ifdef USE_UPNP
m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
#endif
wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
host_tab->SetSizerAndFit(host_szr);
host_tab->SetSizerAndFit(host_szr);
}
// bottom row
@ -202,6 +228,21 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
Center();
Show();
// Needs to be done last or it set up the spacing on the page correctly
//client tab
{
m_client_port_lbl->Show(false);
m_connect_port_text->Show(false);
}
//server tab
{
m_host_port_lbl->Show(false);
m_host_port_text->Show(false);
m_upnp_chk->Show(false);
}
}
NetPlaySetupDiag::~NetPlaySetupDiag()
@ -212,7 +253,14 @@ NetPlaySetupDiag::~NetPlaySetupDiag()
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
if (m_direct_traversal->GetCurrentSelection() == 1)
{
netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
}
else
{
netplay_section.Set("HostCode", WxStrToStr(m_connect_ip_text->GetValue()));
}
netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
@ -230,7 +278,13 @@ void NetPlaySetupDiag::MakeNetPlayDiag(int port, const std::string &game, bool i
else
ip = WxStrToStr(m_connect_ip_text->GetValue());
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()));
bool trav;
if (!is_hosting && m_direct_traversal->GetCurrentSelection() == 0)
trav = true;
else
trav = false;
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()), trav);
if (netplay_client->is_connected)
{
npd->Show();
@ -259,9 +313,15 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&)
std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
bool trav;
if (m_direct_traversal->GetCurrentSelection() == 0)
trav = true;
else
trav = false;
unsigned long port = 0;
m_host_port_text->GetValue().ToULong(&port);
netplay_server = new NetPlayServer(u16(port));
netplay_server = new NetPlayServer(u16(port), trav);
netplay_server->ChangeGame(game);
netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
if (netplay_server->is_connected)
@ -270,7 +330,8 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&)
if (m_upnp_chk->GetValue())
netplay_server->TryPortmapping(port);
#endif
MakeNetPlayDiag(port, game, true);
MakeNetPlayDiag(netplay_server->GetPort(), game, true);
netplay_server->SetNetPlayUI(NetPlayDiag::GetInstance());
}
else
{
@ -292,17 +353,75 @@ void NetPlaySetupDiag::OnJoin(wxCommandEvent&)
MakeNetPlayDiag(port, "", false);
}
void NetPlaySetupDiag::OnChoice(wxCommandEvent& event)
{
int sel = m_direct_traversal->GetSelection();
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
if (sel == 0)
{
//Traversal
//client tab
{
m_ip_lbl->SetLabelText("Host Code: ");
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text->SetLabelText(address);
m_client_port_lbl->Show(false);
m_connect_port_text->Show(false);
}
//server tab
{
m_host_port_lbl->Show(false);
m_host_port_text->Show(false);
m_upnp_chk->Show(false);
}
}
else
{
//Direct
//client tab
{
m_ip_lbl->SetLabelText("IP Address :");
std::string address;
netplay_section.Get("Address", &address, "127.0.0.1");
m_connect_ip_text->SetLabelText(address);
m_client_port_lbl->Show(true);
m_connect_port_text->Show(true);
}
//server tab
{
m_host_port_lbl->Show(true);
m_host_port_text->Show(true);
m_upnp_chk->Show(true);
}
}
}
void NetPlaySetupDiag::OnQuit(wxCommandEvent&)
{
Destroy();
}
NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game_list,
const std::string& game, const bool is_hosting)
const std::string& game, const bool is_hosting)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay"))
, m_selected_game(game)
, m_start_btn(nullptr)
, m_game_list(game_list)
, m_host_type_choice(nullptr)
, m_host_label(nullptr)
, m_host_copy_btn(nullptr)
, m_host_copy_btn_is_retry(false)
, m_is_hosting(is_hosting)
{
Bind(wxEVT_THREAD, &NetPlayDiag::OnThread, this);
@ -310,10 +429,10 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
// top crap
m_game_btn = new wxButton(panel, wxID_ANY,
StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
if (is_hosting)
if (m_is_hosting)
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnChangeGame, this);
else
m_game_btn->Disable();
@ -343,9 +462,34 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
player_szr->Add(m_player_lbox, 1, wxEXPAND);
// player list
if (is_hosting)
if (m_is_hosting && g_TraversalClient)
{
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(60, -1));
m_host_type_choice->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &NetPlayDiag::OnChoice, this);
m_host_type_choice->Append(_("ID:"));
host_szr->Add(m_host_type_choice);
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
// Update() should fix this immediately.
m_host_label->SetLabel(_(""));
host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
m_host_copy_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnCopyIP, this);
m_host_copy_btn->Disable();
host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
m_host_type_choice->Select(0);
UpdateHostLabel();
}
player_szr->Add(m_player_lbox, 1, wxEXPAND);
if (m_is_hosting)
{
m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDiag::OnPlayerSelect, this);
m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player"));
@ -398,7 +542,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
panel->SetSizerAndFit(main_szr);
main_szr->SetSizeHints(this);
SetSize(512, 512-128);
SetSize(512, 512 - 128);
Center();
}
@ -531,6 +675,11 @@ void NetPlayDiag::OnQuit(wxCommandEvent&)
// update gui
void NetPlayDiag::OnThread(wxThreadEvent& event)
{
if (m_is_hosting && m_host_label && g_TraversalClient)
{
UpdateHostLabel();
}
// player list
m_playerids.clear();
std::string tmps;
@ -563,8 +712,8 @@ void NetPlayDiag::OnThread(wxThreadEvent& event)
// flash window in taskbar when someone joins if window isn't active
static u8 numPlayers = 1;
bool focus = (wxWindow::FindFocus() == this || (wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() == this) ||
(wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() != nullptr
&& wxWindow::FindFocus()->GetParent()->GetParent() == this));
(wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() != nullptr
&& wxWindow::FindFocus()->GetParent()->GetParent() == this));
if (netplay_server != nullptr && numPlayers < m_playerids.size() && !focus)
{
RequestUserAttention();
@ -575,25 +724,25 @@ void NetPlayDiag::OnThread(wxThreadEvent& event)
{
case NP_GUI_EVT_CHANGE_GAME:
// update selected game :/
{
{
m_selected_game.assign(WxStrToStr(event.GetString()));
wxString button_label = event.GetString();
m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
}
break;
case NP_GUI_EVT_START_GAME :
}
break;
case NP_GUI_EVT_START_GAME:
// client start game :/
{
{
netplay_client->StartGame(FindGame());
}
break;
case NP_GUI_EVT_STOP_GAME :
}
break;
case NP_GUI_EVT_STOP_GAME:
// client stop game
{
{
netplay_client->StopGame();
}
break;
}
break;
}
// chat messages
@ -660,6 +809,98 @@ bool NetPlayDiag::IsRecording()
return m_record_chkbox->GetValue();
}
void NetPlayDiag::OnCopyIP(wxCommandEvent&)
{
if (m_host_copy_btn_is_retry)
{
g_TraversalClient->ReconnectToServer();
Update();
}
else
{
if (wxTheClipboard->Open())
{
wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel()));
wxTheClipboard->Close();
}
}
}
void NetPlayDiag::OnChoice(wxCommandEvent& event)
{
UpdateHostLabel();
}
void NetPlayDiag::UpdateHostLabel()
{
wxString label = _(" (internal IP)");
auto DeLabel = [=](wxString str) {
if (str == _("Localhost"))
return std::string("!local!");
return WxStrToStr(str.Left(str.Len() - label.Len()));
};
auto EnLabel = [=](std::string str) -> wxString {
if (str == "!local!")
return _("Localhost");
return StrToWxStr(str) + label;
};
int sel = m_host_type_choice->GetSelection();
if (sel == 0)
{
// the traversal ID
switch (g_TraversalClient->m_State)
{
case TraversalClient::Connecting:
m_host_label->SetForegroundColour(*wxLIGHT_GREY);
m_host_label->SetLabel("...");
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Disable();
break;
case TraversalClient::Connected:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
break;
case TraversalClient::Failure:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(FailureReasonStringForHostLabel(g_TraversalClient->m_FailureReason));
m_host_copy_btn->SetLabel(_("Retry"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = true;
break;
}
}
else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen
{
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel))));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
}
auto set = netplay_server->GetInterfaceSet();
for (const std::string& iface : set)
{
wxString wxIface = EnLabel(iface);
if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND)
m_host_type_choice->Append(wxIface);
}
for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++)
{
if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end())
{
m_host_type_choice->Delete(i);
i--;
count--;
}
}
}
ChangeGameDiag::ChangeGameDiag(wxWindow* const parent, const CGameListCtrl* const game_list, wxString& game_name)
: wxDialog(parent, wxID_ANY, _("Change Game"))
, m_game_name(game_name)
@ -728,16 +969,16 @@ PadMapDiag::PadMapDiag(wxWindow* const parent, PadMapping map[], PadMapping wiim
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("Wiimote ")) + (wxChar)('0' + i))),
1, wxALIGN_CENTER_HORIZONTAL);
m_map_cbox[i+4] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i+4]->Bind(wxEVT_CHOICE, &PadMapDiag::OnAdjust, this);
m_map_cbox[i + 4] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i + 4]->Bind(wxEVT_CHOICE, &PadMapDiag::OnAdjust, this);
if (m_wiimapping[i] == -1)
m_map_cbox[i+4]->Select(0);
m_map_cbox[i + 4]->Select(0);
else
for (unsigned int j = 0; j < m_player_list.size(); j++)
if (m_wiimapping[i] == m_player_list[j]->pid)
m_map_cbox[i+4]->Select(j + 1);
m_map_cbox[i + 4]->Select(j + 1);
v_szr->Add(m_map_cbox[i+4], 1);
v_szr->Add(m_map_cbox[i + 4], 1);
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
h_szr->AddSpacer(10);
@ -763,7 +1004,7 @@ void PadMapDiag::OnAdjust(wxCommandEvent& event)
else
m_mapping[i] = -1;
player_idx = m_map_cbox[i+4]->GetSelection();
player_idx = m_map_cbox[i + 4]->GetSelection();
if (player_idx > 0)
m_wiimapping[i] = m_player_list[player_idx - 1]->pid;
else