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add playback toggles
can be added to preprocessor definition on common and core to build playback build
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c11eab0669
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2 changed files with 8 additions and 1 deletions
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@ -21,7 +21,12 @@ namespace Common
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#define SLIPPI_REV_STR "2.1.1"
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const std::string scm_slippi_semver_str = SLIPPI_REV_STR;
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const std::string scm_rev_str = "Faster Melee - Slippi (" SLIPPI_REV_STR ")" BUILD_TYPE_STR;
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#ifdef IS_PLAYBACK
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const std::string scm_rev_str = "Mainline - Slippi (" SLIPPI_REV_STR ") - Playback" BUILD_TYPE_STR;
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#else
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const std::string scm_rev_str = "Mainline - Slippi (" SLIPPI_REV_STR ")" BUILD_TYPE_STR;
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#endif
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const std::string scm_rev_git_str = SCM_REV_STR;
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const std::string scm_desc_str = SCM_DESC_STR;
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@ -117,8 +117,10 @@ CEXISlippi::CEXISlippi()
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localSelections.Reset();
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// Update user file and then listen for User
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#ifndef IS_PLAYBACK
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user->UpdateFile();
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user->ListenForLogIn();
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#endif
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#ifdef CREATE_DIFF_FILES
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// MnMaAll.usd
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