graphics mod action (add ability to set owning draw call)

This commit is contained in:
iwubcode 2025-02-28 00:35:10 -06:00
parent 4c71e8c48b
commit 4d875245cb

View file

@ -6,6 +6,7 @@
#include <picojson.h>
#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h"
#include "VideoCommon/GraphicsModSystem/Types.h"
class GraphicsModAction
{
@ -30,10 +31,16 @@ public:
void SetID(u64 id) { m_id = id; }
u64 GetID() const { return m_id; }
void SetDrawCall(GraphicsModSystem::DrawCallID draw_call) { m_draw_call = draw_call; }
GraphicsModSystem::DrawCallID GetDrawCall() const { return m_draw_call; }
virtual void DrawImGui() {}
virtual void SerializeToConfig(picojson::object* obj) {}
virtual std::string GetFactoryName() const { return ""; }
protected:
GraphicsModSystem::DrawCallID m_draw_call = GraphicsModSystem::DrawCallID::INVALID;
private:
u64 m_id = 0;
};