Improve accuracy of FPU emulation slightly - still no F-Zero improvements :(

Generic code cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3458 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-06-15 21:10:11 +00:00
parent dcae21f692
commit 4dba267775
16 changed files with 355 additions and 383 deletions

View file

@ -285,8 +285,8 @@ void WmReadData(u16 _channelID, wm_read_data* rd)
size, address, (address & 0xffff), Tmp.c_str());*/
break;
default:
ERROR_LOG(WII_IPC_WIIMOTE, "WmWriteData: bad register block!");
PanicAlert("WmWriteData: bad register block!");
ERROR_LOG(WII_IPC_WIIMOTE, "WmReadData: bad register block!");
PanicAlert("WmReadData: bad register block!");
return;
}
@ -340,6 +340,7 @@ void WmReadData(u16 _channelID, wm_read_data* rd)
INFO_LOG(WII_IPC_WIIMOTE, "===========================================================");
}
// ===================================================
/* Here we produce the actual 0x21 Input report that we send to the Wii. The message
is divided into 16 bytes pieces and sent piece by piece. There will be five formatting