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Clean Up
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14 changed files with 23 additions and 38 deletions
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@ -136,7 +136,7 @@ void Television::Submit(u32 xfbAddr, u32 stride, u32 width, u32 height)
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// Load data from GameCube RAM to YUYV texture
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u8* yuyvSrc = Memory::GetPointer(xfbAddr);
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D3D11_BOX box = CD3D11_BOX(0, 0, 0, stride, height, 1);
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D3D::context->UpdateSubresource(m_yuyvTexture, 0, &box, yuyvSrc, 2*stride, 2*stride*height);
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D3D::context->UpdateSubresource(m_yuyvTexture, 0, &box, yuyvSrc, 2 * stride, 2 * stride * height);
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}
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void Television::Render()
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