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Overlay local gameinis over global gameinis instead of copying.
Huge megacommit because a lot of things needed to be modified to make this possible.
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1549 changed files with 544 additions and 609 deletions
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@ -115,7 +115,8 @@ GameListItem::GameListItem(const std::string& _rFileName)
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if (IsValid())
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{
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IniFile ini;
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ini.Load(File::GetUserPath(D_GAMECONFIG_IDX) + m_UniqueID + ".ini");
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ini.Load(File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + m_UniqueID + ".ini");
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ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_UniqueID + ".ini", true);
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ini.Get("EmuState", "EmulationStateId", &m_emu_state);
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ini.Get("EmuState", "EmulationIssues", &m_issues);
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}
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