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Added a toggle switch for the OpenMP texture decoder in the graphics settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7375 8ced0084-cf51-0410-be5f-012b33b47a6e
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6 changed files with 28 additions and 3 deletions
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@ -96,6 +96,9 @@ void VideoConfig::Load(const char *ini_file)
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iniFile.Get("Settings", "DisableFog", &bDisableFog, 0);
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iniFile.Get("Settings", "EnableOpenCL", &bEnableOpenCL, false);
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#ifdef _OPENMP
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iniFile.Get("Settings", "OMPDecoder", &bOMPDecoder, false);
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#endif
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iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
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iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x)
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@ -170,6 +173,9 @@ void VideoConfig::GameIniLoad(const char *ini_file)
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iniFile.GetIfExists("Video_Settings", "DisableFog", &bDisableFog);
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iniFile.GetIfExists("Video_Settings", "EnableOpenCL", &bEnableOpenCL);
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#ifdef _OPENMP
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iniFile.GetIfExists("Video_Settings", "OMPDecoder", &bOMPDecoder);
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#endif
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iniFile.GetIfExists("Video_Enhancements", "ForceFiltering", &bForceFiltering);
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iniFile.GetIfExists("Video_Enhancements", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x)
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@ -272,6 +278,9 @@ void VideoConfig::Save(const char *ini_file)
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iniFile.Set("Settings", "DisableFog", bDisableFog);
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iniFile.Set("Settings", "EnableOpenCL", bEnableOpenCL);
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#ifdef _OPENMP
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iniFile.Set("Settings", "OMPDecoder", bOMPDecoder);
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#endif
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iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
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iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy);
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@ -351,6 +360,9 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini)
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SET_IF_DIFFERS("Video_Settings", "DisableFog", bDisableFog);
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SET_IF_DIFFERS("Video_Settings", "EnableOpenCL", bEnableOpenCL);
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#ifdef _OPENMP
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SET_IF_DIFFERS("Video_Settings", "OMPDecoder", bOMPDecoder);
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#endif
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SET_IF_DIFFERS("Video_Enhancements", "ForceFiltering", bForceFiltering);
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SET_IF_DIFFERS("Video_Enhancements", "MaxAnisotropy", iMaxAnisotropy); // NOTE - this is x in (1 << x)
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